Failsafe looks SICK! Love it!
Another pre-order to add for the 18th
Probably the two iam most looking for are Batgirl and scarecrow
6 hours ago, obs said:I don't have any issues with the articulation. I can do just about anything that Legends can short of something one-off like Maximum Spiderman, and there's no weird thigh cut nor straight across weight cut and hinge. The thigh articulation is built into the hip and the range it provides is all you need unless you're wanting to put the figure on a horse, but Mcfarlane's characters that are supposed to ride horses do have a traditional thigh cut. The waist and ab crunch ball joint or whatever they use looks alot better when swiveling the torso left and right. I don't really see how the joints are any less "ugly" than any other joints from every other major figure line. He sculpts the angles and wrists so they look like they're part of the figure although sometimes he uses the ball style. It varies and I wish he'd make that more consistent but at the end of the day I don't really care. I don't care about pins showing. That's gotta be the most overrated modernization for me. The line's parts reuse is no more or less what Legends does. No need to reinvent the wheel everytime if there's a perfectly good one already available.
How many times since the invention of the wheel has it been improved upon for the better?
At least Marvel Legends, even with the parts reuse, is slowly updating their base bodies with improved joints.
Im not even that big on dynamic poses, but the visual aspect does matter to me. The ab joint on Batgirl, Liu Kang and others is so oddly angular or juts out so much more than the lower abdomen that it looks awful. And the diaper pelvis thing. It works on characters that have briefs as part of their costume like classic Batman and Superman, but on everyone else it looks ridiculous. And the ball-jointed wrists and ankles are incredibly ugly.
All of that bothers me more than pins. But yes, when my eyes are accustomed to other companies using pinless joints that improve the sculpt, its difficult for me to look at McFarlanes outdated pinned offerings.
Additionally, I just find it very strange that someone who used to complain about articulation ruining the sculpt of an action figure, now refuses to use methods to improve the sculpt of his action figures. He actually does the opposite by choosing to use joints that tremendously break up the sculpt.
7 hours ago, Admiralty_Entertainment said:Losing the license certainly kills any incentive they may have had to upgrade their offerings since they can't use any of the components for future non-DC figures. Has McFarlane gone pinless on *any* of their lines so far? From the pictures I've seen, I don't think Mortal Kombat is. I can only assume it costs more since pretty much everyone else has upgraded their offerings for the better aesthetic pinless provides...
Yeah, I mentioned Batgirl specifically but I also mean generally as yes, the MK line has similar ugly/outdated/limited articulation.
I glad we got a cheaper alternative for a Batman : Hush line of figures and not to spend $90 - 100 for the Mafex ones, sadly is from McFarlane at the end of it run so we probably won't get the entire rooster of characters.
The comics'-based Scarecrow & Hush Riddler appear to be my big wants out of this wave. If only McFarlane would have made a comics'-based Black Mask, I'd be on board with that figure. The Batman figures are just re-paints & Batgirl doesn't really offer much new. I know the end of the license is getting closer, so I guess we'll be seeing these re-paints & slight modifications to get as much money out of these DC characters as possible. Still hoping we'll see comics'-based Poison Ivy, Catwoman, Harley Quinn, Ventriloquist w/ Scarface, Mad Hatter, & Black Mask. Heck, I'd go for a Tweedle Dee & Tweedle Dum two-pack.
So I like that riddler, but that scarecrow is perfection!!!!
37 minutes ago, obs said:I don't have any issues with the articulation. I can do just about anything that Legends can short of something one-off like Maximum Spiderman, and there's no weird thigh cut nor straight across weight cut and hinge. The thigh articulation is built into the hip and the range it provides is all you need unless you're wanting to put the figure on a horse, but Mcfarlane's characters that are supposed to ride horses do have a traditional thigh cut. The waist and ab crunch ball joint or whatever they use looks alot better when swiveling the torso left and right. I don't really see how the joints are any less "ugly" than any other joints from every other major figure line. He sculpts the angles and wrists so they look like they're part of the figure although sometimes he uses the ball style. It varies and I wish he'd make that more consistent but at the end of the day I don't really care. I don't care about pins showing. That's gotta be the most overrated modernization for me. The line's parts reuse is no more or less what Legends does. No need to reinvent the wheel everytime if there's a perfectly good one already available.
I have collected Marvel Legends from their very first figure and also own many McFarlane products (mostly DC Universe). I cannot tell you how much I disagree with the statement that McFarlane's figs can "do just about anything that Legends can short of something one-off like Maximum Spiderman".
Most figs have close to zero horizontal rotation in the lower body. They end up in many cases being like older-style figs that had a hip that could go front-to-back and side-to-side but not rotate. And with no thigh cut or boot cut, the only "horizontal" movement left is that ball-joint ankle that does a nice job of rotating but is also one of the biggest reasons that so many of their figures fall over under their own weight (loose ankles). Some are better than others, but there's a reason I love McFarlane figs until I take them out of the package and try to pose them. Many can barely do anything other than slightly-more-than-vanilla poses on the included stand without falling over. Some need two stands. And I have a couple that even with two stands, the ankles are so loose they cannot stand at all or fall over in a light breeze.
Example: One of the recent Superman figs....put it on a flight stand and tried to do the classic "hover" pose with one leg extended and the other slightly bent and behind the other. SO little rotation in that second leg that I couldn't even do that (largely due to the fact that they also have the weird "crotch" problem where they legs cannot be brought close enough together to actually stand like a human (which is why they have an issue having both feet on the ground if you try a vanilla pose using the included stand.)
There are some that are better than others, but I cannot for the life of me figure out what posing you've tried to do that led you to conclude that posing with a McFarlane figure is essentially the same as a Marvel Legends fig.
I don't have any issues with the articulation. I can do just about anything that Legends can short of something one-off like Maximum Spiderman, and there's no weird thigh cut nor straight across weight cut and hinge. The thigh articulation is built into the hip and the range it provides is all you need unless you're wanting to put the figure on a horse, but Mcfarlane's characters that are supposed to ride horses do have a traditional thigh cut. The waist and ab crunch ball joint or whatever they use looks alot better when swiveling the torso left and right. I don't really see how the joints are any less "ugly" than any other joints from every other major figure line. He sculpts the angles and wrists so they look like they're part of the figure although sometimes he uses the ball style. It varies and I wish he'd make that more consistent but at the end of the day I don't really care. I don't care about pins showing. That's gotta be the most overrated modernization for me. The line's parts reuse is no more or less what Legends does. No need to reinvent the wheel everytime if there's a perfectly good one already available.
16 hours ago, Stormcloud said:Why is McFarlane still using such ugly and outdated articulation? Didnt he complain years ago about articulation breaking up the sculpt?But now he uses some of the worst Ive ever seen. Why wont he improve and use modern articulation? Its baffling.
Losing the license certainly kills any incentive they may have had to upgrade their offerings since they can't use any of the components for future non-DC figures. Has McFarlane gone pinless on *any* of their lines so far? From the pictures I've seen, I don't think Mortal Kombat is. I can only assume it costs more since pretty much everyone else has upgraded their offerings for the better aesthetic pinless provides...