This week on Spawn.com, it talks about directing and putting together an episode of Spawn: Animation.
Knowing how to direct animation means being able to understand the writer's -- and in our case creator's -- vision for the story and the characters.
In our particular situation, Chuck Patton, our director at Film Roman, was actually able to have conversations with Todd early on in the process of production. This helped him to understand Todd's intention with this movie and to confirm that his own thoughts and ideas were on the right track.
In directing traditional 2D animation, there is a long list of things to consider when preparing the storyboards for physical animation. In our case, the three most important things in properly capturing Spawn through animation are camera angles, pacing and the shadow work.
You can read more about the process by clicking
here.
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