'Twisted Metal' Videogame Getting TV Adaptation

by Outsiders
February 22, 2021
Sony Pictures Television and PlayStation Productions are developing Twisted Metal into a TV Adaptation.

The original tale comes from Deadpool writers Rhett Reese and Paul Wernick with Cobra Kaiís Michael Jonathan Smith writing the adaptation.

The first Twisted Metal video game was launched in 1995 and has spawned five more sequels for the PS One, PS2 and PS3.

The action comedy follows a motor-mouthed outsider offered a chance at a better life, but only if he can successfully deliver a mysterious package across a post-apocalyptic wasteland. With the help of a trigger-happy car thief, heíll face savage marauders driving vehicles of destruction and other dangers of the open road, including a deranged clown who drives an all too familiar ice cream truck.

Will Arnett will executive produce via his production company Electric Avenue, along with Marc Forman and Peter Principato/Artists First, Smith, Reese, Wernick, Asad Qizilbash and Carter Swan.

Source: Deadline
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Comments...

Last 10 comments - ( Read All Posts )
EvilHayato - 2021-02-26 @ 4:51 pm
6 hours ago, ghostbogey said:

Twisted Metal Live Action, Action Comedy.....

Good eye, I didnt even fully read the description as I assumed they would take a normal approach to the property and actually do like a death race/ post apocalyptic type approach. Now I literally have no hope for it to be anything but cancelled. Why they gotta treat my boy so bad?!

ghostbogey - 2021-02-26 @ 10:35 am

Twisted Metal as a TV show

On 2/22/2021 at 5:29 PM, Outsiders said:

The action comedy follows a motor-mouthed outsider offered a chance at a better life, but only if he can successfully deliver a mysterious package across a post-apocalyptic wasteland. With the help of a trigger-happy car thief, hell face savage marauders driving vehicles of destruction and other dangers of the open road, including a deranged clown who drives an all too familiar ice cream truck.

Will Arnett will executive produce via his production company Electric Avenue, along with Marc Forman and Peter Principato/Artists First, Smith, Reese, Wernick, Asad Qizilbash and Carter Swan.

Source: Deadline

A live action....Action Comedy???....Hold on tight!!! Get ready I guess....

These guys get paid a lot to"know". You wanted it and You got it!!! =^)

Me?......

I was looking more towards a "Twisted Metal" Cartoon...

Same Concept as above.....Only Difference...

Beavis and Butt-Head are the Stars!!!!

Mind you...I'm Just spit balling here =^)

Twisted Metal Live Action, Action Comedy.....

Just Great =^(

EvilHayato - 2021-02-26 @ 3:48 am
4 hours ago, Lord_Scareglow said:

Yeah I have watched the CG Resident Evil movies and they are good, and pretty true to form, which makes me ask why can we get good animated Video Game movies...but then they lose control when it comes to live action.

The companies that did the CG movies have better visionand better direction. Live action movies, they hiredirectors with big visions of the property that have no real concept of the games and want to turn it into a different experience. They dont see doing the same story or retelling the games narrativeas interesting. They see it as heres some interesting characters, the title alone sells tickets, lets make a new scenario thats kind of in that universe with our little tweaks and go ham on everything else. The CG productions are usually done in house or with a studio that knows where to take it. Tho honestly neither of the CG films had that great of a story and had very little to do with the games aside from the main characters put into a new scenario. But they felt like they could be side stories from the games themselves.

Lord_Scareglow - 2021-02-25 @ 11:28 pm
1 hour ago, EvilHayato said:

Kristin Kreuk was definitely nice to look at. She felt sleepy the whole time. I wonder if they just had some sweet fat checks and phoned it all in.

The RE movies arent terrible, hell I enjoyed them for what they were. I had to turn off being a big resident evil fan to enjoy most of them tho. The first was good, it felt like a horror film and had a bangin soundtrack. After that they are just like heres our new OC Alice, shes so badass guys, watch her kick mutant/zombie butt in stylish and weird ways that dont always make sense physically. I enjoyed when theyd introduce a familiar character for them to just be in the background of Alice. Its certainly a far cry from the quality we had before them like the mario bros movie tho XD. If you havent watched the CG Resident Evil movies tho, I highly suggest checking them out. Their stories arent going to blow your mind but the feel much more Resident Evil than the live action ones.

Yeah I have watched the CG Resident Evil movies and they are good, and pretty true to form, which makes me ask why can we get good animated Video Game movies...but then they lose control when it comes to live action.

EvilHayato - 2021-02-25 @ 10:26 pm
2 hours ago, Lord_Scareglow said:

Haha yeah I presume you are talking about that Chun-Li movie...and yes Taboo was Vega, *face palm* , you are spot on with this movie it was triddash, but can we just say at least Kristin Kreuk was Chun-Li, that's a good thing...to look at.

as for the Resident Evil movies, I mean yes they did take a lot of liberties, but I do like those movies and they do have a ton of nods (but you are right it is just side kicks and cameos), in fact I think they did their best in trying to give fans some service, I have a soft spot for those films, they are nowhere near the worst of the lot. I do think it's sad to say that most of the movies based on video games are horrendous things, and it doesn't always have to be that way.

Kristin Kreuk was definitely nice to look at. She felt sleepy the whole time. I wonder if they just had some sweet fat checks and phoned it all in.

The RE movies arent terrible, hell I enjoyed them for what they were. I had to turn off being a big resident evil fan to enjoy most of them tho. The first was good, it felt like a horror film and had a bangin soundtrack. After that they are just like heres our new OC Alice, shes so badass guys, watch her kick mutant/zombie butt in stylish and weird ways that dont always make sense physically. I enjoyed when theyd introduce a familiar character for them to just be in the background of Alice. Its certainly a far cry from the quality we had before them like the mario bros movie tho XD. If you havent watched the CG Resident Evil movies tho, I highly suggest checking them out. Their stories arent going to blow your mind but the feel much more Resident Evil than the live action ones.

Lord_Scareglow - 2021-02-25 @ 8:08 pm
3 hours ago, EvilHayato said:

I m still boggled they cast the dude from black eyed peas to play Vega.... and not even dress like a matador.. he was just pretty much playing himself with a mask and a claw.. it was so bad.. and on top of that, all the acting was bad. Fun story, I worked at a movie theatre at the time it came out and I screened it before hand.. about 85% in, the film burned up... ive screened countless movies before this and never have i seen that happen. We spliced it back and I kept 3 frames of the movie to commemorate the travesty that that film is. I d also like to know why the hell the Resident Evil movies were able to make so many yet the better amazing CG ones are barely even known about. Live action RE movies pretty much had nothing to do with the games aside from a few major characters from the games, getting sidekick cameos and nothing more.

Haha yeah I presume you are talking about that Chun-Li movie...and yes Taboo was Vega, *face palm* , you are spot on with this movie it was triddash, but can we just say at least Kristin Kreuk was Chun-Li, that's a good thing...to look at.

as for the Resident Evil movies, I mean yes they did take a lot of liberties, but I do like those movies and they do have a ton of nods (but you are right it is just side kicks and cameos), in fact I think they did their best in trying to give fans some service, I have a soft spot for those films, they are nowhere near the worst of the lot. I do think it's sad to say that most of the movies based on video games are horrendous things, and it doesn't always have to be that way.

EvilHayato - 2021-02-25 @ 4:57 pm
18 hours ago, Lord_Scareglow said:

Hahaha pretty much nail on the head here, yeah I think really it all had more to do with capitalizing of the popularity of the names of these games more over anything, I'd imagine the whole board room meeting went sort like...okay people like Street Fighter if we make a movie titled that and have 2-3 characters the fans know, they will blindly pay ticket prices, once they watch the movie who cares if it got anything to do with the plot of the game, plus yeah I'd say it was the dawn of Video Game movies being made so the licenses were probably dirt cheap because they didn't have a long history of popularity in the mainstream media, most producers probably said..flash in the pan..okay cool let's go make a Duck Hunt movie why not.

I m still boggled they cast the dude from black eyed peas to play Vega.... and not even dress like a matador.. he was just pretty much playing himself with a mask and a claw.. it was so bad.. and on top of that, all the acting was bad. Fun story, I worked at a movie theatre at the time it came out and I screened it before hand.. about 85% in, the film burned up... ive screened countless movies before this and never have i seen that happen. We spliced it back and I kept 3 frames of the movie to commemorate the travesty that that film is. I d also like to know why the hell the Resident Evil movies were able to make so many yet the better amazing CG ones are barely even known about. Live action RE movies pretty much had nothing to do with the games aside from a few major characters from the games, getting sidekick cameos and nothing more.

Lord_Scareglow - 2021-02-24 @ 11:01 pm
4 hours ago, EvilHayato said:

At least with newer movies, I feel like they are at least trying alittle harder and at least putting things that came from the games. They still are inept at portraying these licenses in live action but theres some semblance of the properties. I think the first Mortal Kombat is by far the best live action adaptation of a video game because you could see the heart that was put into it. It followed the source material fairly well while adding new elements that worked for it. Also that soundtrack was amazing. Uwe Boll is just a maniac that had no concept of reality in general. Sometimes I wonder if some of these game licenses for movie adaptations are just so cheap that they let anyone handle them. Im thinking of the travesty of the legend of chun li and how it seems like capcom was like here you go, just run wild and dont worry about the source material, have fun with it.

Hahaha pretty much nail on the head here, yeah I think really it all had more to do with capitalizing of the popularity of the names of these games more over anything, I'd imagine the whole board room meeting went sort like...okay people like Street Fighter if we make a movie titled that and have 2-3 characters the fans know, they will blindly pay ticket prices, once they watch the movie who cares if it got anything to do with the plot of the game, plus yeah I'd say it was the dawn of Video Game movies being made so the licenses were probably dirt cheap because they didn't have a long history of popularity in the mainstream media, most producers probably said..flash in the pan..okay cool let's go make a Duck Hunt movie why not.

EvilHayato - 2021-02-24 @ 6:18 pm
12 hours ago, Lord_Scareglow said:

I can say I honestly agree with this, I never understood why it was so painstaking to translate a story on to a big screen, it happens throughout the industry, like even say comics..you have the script/storyboard already, why are you changing it for changing sake?, but video games suffer the most from the whole creative liberties effect, it always seems they are trying to make things less corny and it makes things more corny, the whole try too hard syndrome, it's a video game...except the details or don't bother, ease into the structure of the story..if you think making a movie about jumping plumbers killing mushrooms isn't enough of a story you can work with...don't.

At least with newer movies, I feel like they are at least trying alittle harder and at least putting things that came from the games. They still are inept at portraying these licenses in live action but theres some semblance of the properties. I think the first Mortal Kombat is by far the best live action adaptation of a video game because you could see the heart that was put into it. It followed the source material fairly well while adding new elements that worked for it. Also that soundtrack was amazing. Uwe Boll is just a maniac that had no concept of reality in general. Sometimes I wonder if some of these game licenses for movie adaptations are just so cheap that they let anyone handle them. Im thinking of the travesty of the legend of chun li and how it seems like capcom was like here you go, just run wild and dont worry about the source material, have fun with it.

Lord_Scareglow - 2021-02-24 @ 5:54 am
1 hour ago, EvilHayato said:

Honestly, every video game live action adaptation gives me this kind of feeling. They never follow the source material and they always use their "creative liberties". Why is it so hard to make whats already made but add in some cool elements/scenes and call it a day?

I can say I honestly agree with this, I never understood why it was so painstaking to translate a story on to a big screen, it happens throughout the industry, like even say comics..you have the script/storyboard already, why are you changing it for changing sake?, but video games suffer the most from the whole creative liberties effect, it always seems they are trying to make things less corny and it makes things more corny, the whole try too hard syndrome, it's a video game...except the details or don't bother, ease into the structure of the story..if you think making a movie about jumping plumbers killing mushrooms isn't enough of a story you can work with...don't.

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