The Matrix Online to use actors from the trilogy

by Three Storms
October 30, 2004
KEY TALENT JACK INTO THE MATRIX ONLINE





Massively Multiplayer Online Game Extends The Matrix Saga With Character Voice And Physical Likeness Of Film Talent

Warner Bros. Interactive Entertainment and SEGA, today announced the confirmation of select talent, including Laurence Fishburne, Monica Bellucci and Mary Alice, for The Matrix Online, the massively multiplayer online game (MMOG) based on Warner Bros. Pictures' popular Matrix property.

Capturing the authenticity of the Matrix films, Fishburne (Morpheus), Bellucci (Persephone), Alice (The Oracle), Lambert Wilson (The Merovingian), Harold Perrineau Jr. (Link), Harry Lennix (Lock), Nona Gaye (Zee), Collin Chou (Seraph) and Tanveer Atwal (Sati) have provided voice-overs and their character likenesses to the game. Don Davis, the film composer for the Matrix trilogy, is also providing the score for The Matrix Online.

"Since The Matrix Online is the legitimate continuation of the Matrix storyline, we felt that it was imperative to preserve character continuity between this game and the films as much as possible," said Jason Hall, Senior Vice President of Warner Bros. Interactive Entertainment. "On Jan 18th 2005, the Matrix storyline will resume right where it left off, and players will see, hear and ultimately interact with familiar characters while they make gameplay decisions that can become permanent legend in the storyline of the Matrix."

Launching on January 18, 2005, The Matrix Online, co-published by Warner Bros. Interactive Entertainment and SEGA, is a MMOG where tens of thousands of players will jack into the Matrix world to take an active role in continuing the saga of The Matrix movie trilogy. Developed by Monolith Productions in conjunction with the Wachowski Brothers, creators of The Matrix trilogy, the game will be a re-creation of the virtual world of the Matrix, employing cutting-edge 3-D graphics, networking and server technology. Gameplay in The Matrix Online will be based on intricate and exciting "wire-fu" combat, an extensive mission structure, social interaction and a completely customizable skill and ability system.

Source



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